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Question Build with addressables is larger than normal.

Discussion in 'Addressables' started by luvjungle, Nov 1, 2021.

  1. luvjungle

    luvjungle

    Joined:
    Dec 18, 2017
    Posts:
    58
    Hi all.
    I have a project with 4 scenes. One is loading screen and 3 for gameplay.
    I made all my gameplay scenes addressables, then fixed all dublicates with built-in rule, checked unfixable rules and fixed dublicates manually.
    When I build my android project, it is about 15mb larger than before implementing addressables.
    Please help.
    I am using 2020.3.16 + 1.19.11 addressables.
     
  2. luvjungle

    luvjungle

    Joined:
    Dec 18, 2017
    Posts:
    58
    anyone?
     
  3. luvjungle

    luvjungle

    Joined:
    Dec 18, 2017
    Posts:
    58
    Ok, I started some tests and what I got:
    All my scenes in same group: 104 601kb
    2 scenes in separate groups and 2 scenes in one more group + dublicate asset isolation made by fixable rule: 108 354kb.
    How come?