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Build size

Discussion in 'Windows' started by Xaikira, Jul 29, 2013.

  1. Xaikira

    Xaikira

    Joined:
    Jul 24, 2013
    Posts:
    8
    I'm pretty much a complete beginner when building with Visual Studio so sorry in advance for these questions. I have a game created in Unity and when built on Windows Standalone the file size is 90mb (.apk is only 35mb) but when I export for the App Store and build in Visual Studio the folder is almost 1GB. Is this normal for Windows apps?

    On a non-Unity related note should I not get a .exe file after building from Visual Studio?
     
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,731
    Are you using Debug or Release build? Size differs depending on this.

    You get .exe when you build traditional Windows application. Windows Store Apps are different in this respect.