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Build size weirdly large?

Discussion in 'Editor & General Support' started by BravenBitSoftware, Feb 17, 2019.

  1. BravenBitSoftware

    BravenBitSoftware

    Joined:
    Feb 26, 2014
    Posts:
    56
    Hello, i am making an Android game, and i noticed the size is not anywhere near what i expected. I have reduced and compressed all in game files, and there is little optimization to do. Still, the final APK size is almost exactly 25MB. I expected it to be much lower since all textures are low res and none of them exceeds 400KB.

    Here's the build report:
    Uncompressed usage by category:
    Textures 2.3 mb 2.4%
    Meshes 57.2 kb 0.1%
    Animations 8.6 kb 0.0%
    Sounds 1.3 mb 1.3%
    Shaders 502.6 kb 0.5%
    Other Assets 21.5 kb 0.0%
    Levels 21.5 kb 0.0%
    Scripts 990.5 kb 1.0%
    Included DLLs 3.9 mb 4.0%
    File headers 9.0 kb 0.0%
    Complete size 98.8 mb 100.0%

    The question here is where are the other 90,7% that compose the vast majority of the game size?