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Build size much more important than build report details

Discussion in 'Editor & General Support' started by Kiupe, Aug 21, 2018.

  1. Kiupe

    Kiupe

    Joined:
    Feb 1, 2013
    Posts:
    528
    Hello guys,

    After building a mac version of an app the Build Report shows the following :

    Build Report
    Uncompressed usage by category:
    Textures 44.2 mb 6.7%
    Meshes 0.0 kb 0.0%
    Animations 0.0 kb 0.0%
    Sounds 7.9 kb 0.0%
    Shaders 281.3 kb 0.0%
    Other Assets 154.6 kb 0.0%
    Levels 395.4 kb 0.1%
    Scripts 416.5 kb 0.1%
    Included DLLs 0.0 kb 0.0%
    File headers 22.2 kb 0.0%
    Complete size 659.3 mb 100.0%

    I'm having an hard time figure out why the complete size is 659.3mb wich does not match with the build report details. Any idea why ? What can cause my application to be that much big and not being reported in the details ?

    Thanks