Hi, I have been doing some tests to see what takes up most space in my unity build. I have deleted all GameObjects from the Hierarchy and removed the Resources folder. So currently I have an empty scene not doing anything. The size of my build is 1.3MB. Naturally I am curious to understand where the size comes from...When I create a new project and a new (empty) scene, the size will be 7KB. I have read that there is a Log-file giving information about what is included in the build. Where can I find it? Thanks.