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Question Build Report - question about contents

Discussion in 'Android' started by karyll, Jan 29, 2021.

  1. karyll

    karyll

    Joined:
    Apr 4, 2017
    Posts:
    50
    I'm trying to reduce my android bundle size and have optimized as much as I could the textures and sounds. This is how my build result currently looks:

    Build Report
    Uncompressed usage by category (Percentages based on user generated assets only):
    Textures 6.5 mb 24.3%
    Meshes 0.0 kb 0.0%
    Animations 226.3 kb 0.8%
    Sounds 752.3 kb 2.8%
    Shaders 40.0 kb 0.1%
    Other Assets 3.3 mb 12.2%
    Levels 3.6 mb 13.6%
    Scripts 2.5 mb 9.5%
    Included DLLs 9.4 mb 35.4%
    File headers 315.9 kb 1.2%
    Total User Assets 26.6 mb 100.0%
    Complete build size 176.0 mb

    I am trying to decrease it further (aiming for 15 MB) however it is not clear to me what the following categories are: Levels, Included DLLs, Other Assets? How can I see these? What are they?

    Maybe not everything from these categories is needed or I can remove third party functionality that takes too much space.

    I assume Scripts is basically the code, right?

    Thanks!