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Question Build Report - question about contents

Discussion in 'Android' started by karyll, Jan 29, 2021.

  1. karyll


    Apr 4, 2017
    I'm trying to reduce my android bundle size and have optimized as much as I could the textures and sounds. This is how my build result currently looks:

    Build Report
    Uncompressed usage by category (Percentages based on user generated assets only):
    Textures 6.5 mb 24.3%
    Meshes 0.0 kb 0.0%
    Animations 226.3 kb 0.8%
    Sounds 752.3 kb 2.8%
    Shaders 40.0 kb 0.1%
    Other Assets 3.3 mb 12.2%
    Levels 3.6 mb 13.6%
    Scripts 2.5 mb 9.5%
    Included DLLs 9.4 mb 35.4%
    File headers 315.9 kb 1.2%
    Total User Assets 26.6 mb 100.0%
    Complete build size 176.0 mb

    I am trying to decrease it further (aiming for 15 MB) however it is not clear to me what the following categories are: Levels, Included DLLs, Other Assets? How can I see these? What are they?

    Maybe not everything from these categories is needed or I can remove third party functionality that takes too much space.

    I assume Scripts is basically the code, right?