Hey, I'm discovering Unity and I just had a problem! I created a scene composed of a terrain, a WindForce and vegetation (Tree and grass). When I start the game in the editor, my gpu goes up to 60-70°C. (Instead of 50-60 usually in non-play mode). But when I launch the build, my GPU gets very hot like 85-95°C even with "Very Low Graphics Quality". I have already tried to reduce the display distance of the grass, the quality of the mesh of trees etc..... Is there a way to optimize this build? Thanks in advance !