Search Unity

Build not Matching Player Issue

Discussion in 'Editor & General Support' started by aflatau, Dec 28, 2016.

  1. aflatau

    aflatau

    Joined:
    Oct 7, 2015
    Posts:
    29
    Alright,

    So I am having some serious issues and doubts of continuing to use Unity as my game engine. I have Unity pro and have been nothing but issues the past two months. This is my last resort because I have tried numerous times on my own to resolve this issue.

    Currently, in my game while I play it in editor, it looks great and the way its suppose to. As soon as I do a test build, everything turns to trash, and looks like crap.

    I think it has something to do with reflective data, or lighting? I am not sure. Since it is hard for me to really explain it, I went ahead and recording a video to show you guys what I am talking about:



    Can someone please tell me what I am doing wrong? What I can try to trouble shoot the issue?

    I have tried the following:

    Switching rendering modes from both Forward to Differed and vis versa.
    Cleared all baking data, disabled baking data.
    Removed all post effects on my camera.
    Disabled all reflector probes.
    Changed the shdersto Unitys default
    Increased and decreased the pixel light count
    Changed skybox
    Play in compatible mode.
    Disabled Dynamic and Static batching,
    Disabled GPU skinning.
    and numerous of other smaller things to try and trouble shoot this with no luck