I am working on a 2d action/ platform and i'm encountering a memory usage error when i try to build it. My system has 3 Gb ram but I've heard Unity consume a huge amount of memory upon building apps. What can i do to reduce it? I'm using the free Psm version of Unity. I've tried changing the Sprite filter to Point but i don't know what else to do from there. Current resolution is 1024 but lowering it destroys the image files. How can i reduce memory use without reducing the quality of my images?