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Build log does not include stacktrace (Backend is Mono)

Discussion in 'Editor & General Support' started by Vedrit, Mar 24, 2020.

  1. Vedrit

    Vedrit

    Joined:
    Feb 8, 2013
    Posts:
    510
    I recently updated from 2019.3.1f1 to 2019.3.6f1 and I've noticed that the log for standalone builds don't include the stacktrace anymore. Instead of getting script name and line, I get
    which is painfully unhelpful when an error comes up.
    From the searching I've done, Unity doesn't support stacktrace when using IL2CPP backend, but I've checked that I am indeed using Mono.
    If anyone has any suggestions on how I might go about fixing this, it would be greatly appreciated. Thanks!
     
  2. SisusCo

    SisusCo

    Joined:
    Jan 29, 2019
    Posts:
    498
  3. Vedrit

    Vedrit

    Joined:
    Feb 8, 2013
    Posts:
    510
    Yeah, I checked that too. It's set to ScriptOnly for all types (which, I think is the default)
     
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