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Build failed 64 bit ARM (using Android Bundle and apk build mode)

Discussion in 'Android' started by www_3dart_es, Jun 14, 2019.

  1. www_3dart_es

    www_3dart_es

    Joined:
    May 24, 2013
    Posts:
    219
    Hello, i want to build a 64 bit ARM Android game and it fails to build.

    I tried the "Android Bundle" mode using "Gradle" and turning on the option in Build settings.

    Now I did return to internal compiler again, and check on the armv7 and 64 bit apk, and "Split apk by targe architecture". I got this error:
    Any help? Thanks in advance.
     
  2. www_3dart_es

    www_3dart_es

    Joined:
    May 24, 2013
    Posts:
    219
    I turned off "Split apk by targe architecture" and the ARMv7 too. I leave on 64 ARM alone. Now seems to create the APK correctly (I can´t test it, my phone is 32 bit).

    The question is, it creates 3 files, the APK (15MB), and other 2 files:
    SaveTheBubble_64bit-1.0.0-v1.symbols.zip 313MB
    SaveTheBubble-1.0.0-v1.symbols.zip 586MB

    Can I delete these 2 files? PlayStore need some of them, or only the APK one?

    Regards.