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Question Build error

Discussion in 'Unity Build Automation' started by Kriest, Jun 9, 2022.

  1. Kriest

    Kriest

    Joined:
    Feb 28, 2018
    Posts:
    4
    Hi,

    I've setup a Plastic SCM repo and the added it to Unity Cloud Build and when i try to build it, i get this error:

    330: [Unity] tundra: error: Couldn't launch process with command line:
    331: [Unity] errno: 0 (No error) GetLastError: 1450 (0x000005AA): Insufficient system resources exist to complete the requested service.
    332: [Unity] ERROR: Internal build system error. Backend exited with code 2.
    333: [Unity] tundra: error: Couldn't launch process with command line:
    334: [Unity] errno: 0 (No error) GetLastError: 1450 (0x000005AA): Insufficient system resources exist to complete the requested service.
    335: [Unity] Internal build system error. Backend exited with code 2.
    336: [Unity] tundra: error: Couldn't launch process with command line:
    337: [Unity] errno: 0 (No error) GetLastError: 1450 (0x000005AA): Insufficient system resources exist to complete the requested service.
    338: [Unity] ERROR: Failed to create CoreCLR, HRESULT: 0x8007000E
    339: [Unity] ERROR: Failed to create CoreCLR, HRESULT: 0x8007000E
    340: [Unity] ERROR: Failed to create CoreCLR, HRESULT: 0x8007000E
    341: [Unity] ERROR: Not enough memory resources are available to process this command.
    342: [Unity] ERROR: The system cannot execute the specified program.
    343: [Unity] [Performance] InitializeOnLoad EntitlementsErrorChecker.OpenFirstEntitlementError : 2 samples, Peak. 56.0 ms (1.7x), Avg. 33.9 ms, Total. 67.80 ms (0.0%)
    344: ! build of 'default-windows-desktop-64-bit' failed. exit
    345: Finished: FAILURE


    Any ideas how to fix this?
     
  2. Pedrobest

    Pedrobest

    Joined:
    Dec 13, 2022
    Posts:
    1