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Build Error: VrActivityTheme not found...error: failed processing manifest.

Discussion in 'Android' started by Brad-Newman, Mar 29, 2019.

  1. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    185
    Using Unity 2019.1.b9
    Building for Cardboard VR I get the error pasted below.
    Possibly a regression of this bug? https://fogbugz.unity3d.com/default.asp?863187_1rjh1gfltkbb878r

    Error:

    Code (csharp):
    1.  
    2. CommandInvokationFailure: Gradle build failed.
    3. C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
    4.  
    5. stderr[
    6.  
    7. FAILURE: Build failed with an exception.
    8.  
    9. * What went wrong:
    10. Execution failed for task ':processReleaseResources'.
    11. > Android resource linking failed
    12.   Output:  D:\TestRepo\Temp\gradleOut\build\intermediates\merged_manifests\release\processReleaseManifest\merged\AndroidManifest.xml:38: error: resource style/VrActivityTheme (aka com.TestCompany.TestProduct:style/VrActivityTheme) not found.
    13.   error: failed processing manifest.
    14.  
    15.   Command: C:\Users\Brad\.gradle\caches\transforms-1\files-1.1\aapt2-3.2.0-4818971-windows.jar\045d1956a4edde604f01f2172a923291\aapt2-3.2.0-4818971-windows\aapt2.exe link -I\
    16.           C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\android.jar\
    17.           --manifest\
    18.           D:\TestRepo\Temp\gradleOut\build\intermediates\merged_manifests\release\processReleaseManifest\merged\AndroidManifest.xml\
    19.           -o\
    20.           D:\TestRepo\Temp\gradleOut\build\intermediates\processed_res\release\processReleaseResources\out\resources-release.ap_\
    21.           -R\
    22.           @D:\TestRepo\Temp\gradleOut\build\intermediates\incremental\processReleaseResources\resources-list-for-resources-release.ap_.txt\
    23.           --auto-add-overlay\
    24.           --java\
    25.           D:\TestRepo\Temp\gradleOut\build\generated\not_namespaced_r_class_sources\release\processReleaseResources\r\
    26.           --custom-package\
    27.           com.TestCompany.TestProduct\
    28.           -0\
    29.           apk\
    30.           -0\
    31.           .unity3d\
    32.           -0\
    33.           .ress\
    34.           -0\
    35.           .resource\
    36.           -0\
    37.           .obb\
    38.           --no-version-vectors
    39.   Daemon:  AAPT2 aapt2-3.2.0-4818971-windows Daemon #0
    40.   Output:  D:\TestRepo\Temp\gradleOut\build\intermediates\merged_manifests\release\processReleaseManifest\merged\AndroidManifest.xml:38: AAPT: error: resource style/VrActivityTheme (aka com.TestCompany.TestProduct:style/VrActivityTheme) not found.
    41.      
    42.   error: failed processing manifest.
    43.   Command: C:\Users\Brad\.gradle\caches\transforms-1\files-1.1\aapt2-3.2.0-4818971-windows.jar\045d1956a4edde604f01f2172a923291\aapt2-3.2.0-4818971-windows\aapt2.exe link -I\
    44.           C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\android.jar\
    45.           --manifest\
    46.           D:\TestRepo\Temp\gradleOut\build\intermediates\merged_manifests\release\processReleaseManifest\merged\AndroidManifest.xml\
    47.           -o\
    48.           D:\TestRepo\Temp\gradleOut\build\intermediates\processed_res\release\processReleaseResources\out\resources-release.ap_\
    49.           -R\
    50.           @D:\TestRepo\Temp\gradleOut\build\intermediates\incremental\processReleaseResources\resources-list-for-resources-release.ap_.txt\
    51.           --auto-add-overlay\
    52.           --java\
    53.           D:\TestRepo\Temp\gradleOut\build\generated\not_namespaced_r_class_sources\release\processReleaseResources\r\
    54.           --custom-package\
    55.           com.TestCompany.TestProduct\
    56.           -0\
    57.           apk\
    58.           -0\
    59.           .unity3d\
    60.           -0\
    61.           .ress\
    62.           -0\
    63.           .resource\
    64.           -0\
    65.           .obb\
    66.           --no-version-vectors
    67.   Daemon:  AAPT2 aapt2-3.2.0-4818971-windows Daemon #0
    68.  
    69. * Try:
    70. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    71.  
    72. * Get more help at https://help.gradle.org
    73.  
    74. BUILD FAILED in 10s
    75. ]
    76. stdout[
    77. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
    78. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    79. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only
    80. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    81. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
    82. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    83. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only
    84. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.1.0b9\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    85. :checkReleaseClasspath
    86. :preBuild UP-TO-DATE
    87. :preReleaseBuild
    88. :compileReleaseAidl NO-SOURCE
    89. :compileReleaseRenderscript
    90. :checkReleaseManifest
    91. :generateReleaseBuildConfig
    92. :prepareLintJar
    93. :mainApkListPersistenceRelease
    94. :generateReleaseResValues
    95. :generateReleaseResources
    96. :mergeReleaseResources
    97. :createReleaseCompatibleScreenManifests
    98. :processReleaseManifest
    99. :splitsDiscoveryTaskRelease
    100. :processReleaseResources FAILED
    101. 13 actionable tasks: 13 executed
    102. ]
    103. exit code: 1
    104. UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    105. UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    106. UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    107. UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    108. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    109. Rethrow as GradleInvokationException: Gradle build failed
    110. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    111. UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    112. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    113. UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    114. UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <a912a766aa85420fab27b9a602e1d78c>:0)
    115. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
    116. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    117.  
    118.  
    119.  
    120.  
    121.  
     
  2. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    185
  3. AVOlight

    AVOlight

    Joined:
    Apr 15, 2014
    Posts:
    427
    Thanks for reporting this, it's fixed again in 2019.1.0f1
     
  4. KubusOne

    KubusOne

    Joined:
    May 2, 2019
    Posts:
    7
    Same issue with 2019.1.1f1. Is there any workaround available until the issue is fixed?
     
  5. KubusOne

    KubusOne

    Joined:
    May 2, 2019
    Posts:
    7
    RKOvlesen likes this.
  6. RKOvlesen

    RKOvlesen

    Joined:
    Oct 29, 2013
    Posts:
    9
    Still a problem in 2018.1.8f1, but the workaround works.