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Build Error: BuildPlayerWindow+BuildMethodException

Discussion in 'Editor & General Support' started by shortgoose, Dec 20, 2017.

  1. shortgoose

    shortgoose

    Joined:
    Apr 1, 2014
    Posts:
    1
    Hello, As the title suggests my team and I have been encountering build issues.

    I've run into exceptions during builds before such as ones complaining that some meshes don't have albedo UV's but builds were always able to finish with those errors. This new error prevents builds from finishing which is completely stopping up our release pipeline.

    The main text of the error reads "UnityEditor.BuildPlayerWindow+BuildMethodsExceptions" and happens during builds on both mac and windows (usually we build on windows)
    Windows Errors:


    Mac Errors:


    I've read through and tried fixes from a number of posts from people experiencing similar issues such as these:
    https://answers.unity.com/questions/1378775/i-dont-know-what-this-is-someone-help-me.html
    https://answers.unity.com/questions/1394303/build-failed-with-errors-please-help.html
    https://answers.unity.com/questions/1380921/build-failed-with-errors-at-unityeditorbuildplayer.html

    I'm running unity 2017.2.0f3
    Editor Logs Attached
     

    Attached Files:

  2. whileBreak

    whileBreak

    Joined:
    Aug 28, 2014
    Posts:
    289
    Hey got a fix for it? It's happening for me too
     
  3. TheUsernameIsInvalidTryAgain

    TheUsernameIsInvalidTryAgain

    Joined:
    Oct 12, 2018
    Posts:
    1
    what is the fix for this..?
     
  4. unity_6SEi-NKWHCuK-A

    unity_6SEi-NKWHCuK-A

    Joined:
    Feb 13, 2019
    Posts:
    2
    I face the same problem and try many solutions, but none of them work. the other things I don't have folder "buildslave".
    ----------------
    Code (CSharp):
    1. UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
    2.   at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00234] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
    3.   at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:96
    4. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    5.  
     
    medinnoscan likes this.