Hi all, I guess I'm running out of memory as I'm currently working on my not so good laptop (Desktop is waiting for repairs), but I'm confused as to why the game will run in the editor, but crashes when I run a build of the game. It builds fine and runs fine, until you enter a playable level where it just pops back to desktop. I looked for logs but it only shows that it was loading textures when it crashed. The training level isn't really that big, so I'm a bit confused about this. Is there a difference when the game is rendered in the editor than to when it is rendered in a build? Thanks for any help, I'm more of an artist and certainly no programmer
Getting a new error in the console, is this occurring as an in editor bug, or is it something I can fix? Thanks for any help [/URL][/IMG]