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Build crashes with simple Unity Oculus integration

Discussion in 'AR/VR (XR) Discussion' started by caponeart, Jan 2, 2015.

  1. caponeart

    caponeart

    Joined:
    Jul 9, 2013
    Posts:
    40
    Just set up a plane, cube and light into a new project. Dragged 0.4.4-beta integration into my assets window, dragged player controller into scene and built. I keep getting this. Any ideas?

     
  2. SunnySunshine

    SunnySunshine

    Joined:
    May 18, 2009
    Posts:
    976
    What version of unity are you using?
     
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  3. caponeart

    caponeart

    Joined:
    Jul 9, 2013
    Posts:
    40
    Unity 5 beta. I now have it working! All I had to do was to delete OVRMainMenu.cs and OVRUGUI.cs and it built fine. Tested it on the rift and it worked well. I just am not sure what the consequence of deleting those files will be?
     
  4. virror

    virror

    Joined:
    Feb 3, 2012
    Posts:
    2,963
    Not a lot, you cant use the Oculus menu they created but its mostly for demoing purposes anyway.
     
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