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Build crashes on sharedassets6.assets

Discussion in 'Editor & General Support' started by nieyoub23, Apr 12, 2017.

  1. nieyoub23

    nieyoub23

    Joined:
    May 8, 2016
    Posts:
    27
    Since I updated to Unity 5.6 I havent been able to build anything because it gets stuck on sharedassets6.assets and I eventually just have to shut down Unity to stop the build. Before updating I successfully built this same project to test it out but now on both my Macbook Pro and on Windows 64bit desktop I get this issue. Is anyone else experiencing this? I tried a few different things that I've seen on other threads such as deleting temporary files and turning my firewall off but get the same result.
     
  2. moco2k

    moco2k

    Joined:
    Apr 29, 2015
    Posts:
    294
    Did you have any luck with your problem?

    I am currently experiencing the issue with 5.6 that my build times takes forever. Before, it was about 1-2 minutes, now it's about 30 minutes. Something seems to be wrong, but I just cannot figure out what's causing this.
     
  3. nieyoub23

    nieyoub23

    Joined:
    May 8, 2016
    Posts:
    27
    It has to do with the shaders. I had added the standard shader to the "Always Included Shaders" in the Project Settings. I still am having issues building since updating to 5.6, but since I removed the shader I at least dont get hung up on that part of the build.