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Bugs from space

Discussion in 'Assets and Asset Store' started by xferonx, Jan 31, 2016.

  1. xferonx

    xferonx

    Joined:
    Dec 4, 2015
    Posts:
    8
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Nice models and animations. It looks like you spent some time on both of those aspects.

    The textures aren't my favorite, and the video doesn't show the quality of additional textures beyond diffuse, nor how they react to Unity's lighting. An observation - some may question why your video is captured in Max instead of in Unity.
    Does the pack have textures that are setup for PBR?
    Do the bugs have supporting spec and normal maps?

    It would be a bonus for your customers to provide UV sheets so the textures could be changed if desired.
     
    xferonx and Trinary like this.
  3. xferonx

    xferonx

    Joined:
    Dec 4, 2015
    Posts:
    8
    Notice taken, I`ll add UV sheets in next update. Right now, textures are as simple as they can be (no normals etc.), just because I lack expirience in texturing, BUT I`m planning to change that. As for video capturing, I did it on max simply because its more comfortable for me right now, also the lightning and textures isnt the strong side of the whole work, video was made to present animations and model itself.
    p.s. Thank you.
     
    theANMATOR2b likes this.