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Bug with Free Look camera in 2.1.13

Discussion in 'Cinemachine' started by petey123567, Jun 13, 2018.

  1. petey123567

    petey123567

    Joined:
    Apr 26, 2014
    Posts:
    3
    I have a super simple set up with a free look camera, but when I use only the Y axis to rotate the the camera up and down it seems to adjust the yellow dot look at target as well.

    I've uploaded a project that has this behavior. Just push play and move the house and you'll notice the yellow dot look at target moves, even though each orbit ring should have it in the exact same place.
     

    Attached Files:

    • test.zip
      File size:
      174.2 KB
      Views:
      13
  2. petey123567

    petey123567

    Joined:
    Apr 26, 2014
    Posts:
    3
    Hrm, so I deleted the Library folder to make the zip smaller, and when I reloaded the project the behavior is gone.

    Next time I'll upload with the library intact...
     
  3. petey123567

    petey123567

    Joined:
    Apr 26, 2014
    Posts:
    3
    Ok, I've got the issue again, however the forums won't let me upload the file. How should I post it? It's about 22mb.
     
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    1,637
    Sorry for the delayed response. Try exporting your scene as a UnityPackage. Use simple primitives like cubes instead of artwork, to keep the size down. Don't bother with textures. That should keep things quite small.