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Bug Bug with Animation Rigging

Discussion in 'Animation' started by BlackWindows, Jan 3, 2023.

  1. BlackWindows


    Aug 28, 2021
    So i currently have a Two Bone IK Constraint on the right and left hand. But when there is a transition between idle/walk or walk/idle the hand goes in the air, i tried to see if the target of the Two Bone IK Constraint moved but no. Do you know how to fix that ?