In our project we have a few addressables that are split over several packs (asset bundles). But when I load the prefab, it does not load the sprite image that is used in the prefab. So somehow the dependent bundle is not loaded? I have made a small project which contains the bug (see attached zipped project). It occurs when using Packed Mode, does not occur while using Fast or Virtual. 2 Different prefabs which load the same image from a different bundle. 1 prefab loading an image that is in the same bundle. The ones that have to load an image of the different bundle does not seem to load the image. The one that contains the image in the same bundle does seem to load the image.