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[Bug] Unity cloud build has failed, logs has no errors

Discussion in 'Unity Build Automation' started by or113, Feb 4, 2017.

  1. or113

    or113

    Joined:
    Nov 5, 2016
    Posts:
    41
    Hi,
    I want to start using cloud build but my build keep falling.
    The last log lines are:
    Any advice on how to solve this?
     
  2. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    A have the same problem for WebGL builds.
     
  3. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    Looks like there are some problems with our log filtering in newer versions of 5.6.0 beta. Will get it fixed up as quickly as possible.
     
    ANTARES_XXI likes this.
  4. or113

    or113

    Joined:
    Nov 5, 2016
    Posts:
    41
    Thanks for the reply, could you please update us when this is fixed?
     
  5. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    Sure thing. I'm going to try to push out a fix for it today.
     
    ANTARES_XXI likes this.
  6. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    @or113: fix was just deployed. Those logs should no longer be incorrectly cut off.
     
    ANTARES_XXI likes this.
  7. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    It works great for me now, thanks!
     
  8. or113

    or113

    Joined:
    Nov 5, 2016
    Posts:
    41
    Thanks @dannyd ! I can see the errors now.