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[BUG] Unity 2018 Screen Space Reflection Not working

Discussion in 'General Discussion' started by deltamish, Mar 16, 2018.

  1. deltamish

    deltamish

    Joined:
    Nov 1, 2012
    Posts:
    58
    Hey,

    There seems to be a issue with Post Processing Screen Space Reflection.
    Whats the issue ?
    Well it doesnt work. :(

    Here is an example
    A Standard unity shader with Metallic set to high and Reflectance set 1.
    unity SS bug.png
    its Black (I get only Fresnel Reflection )


    2. With the SSR turned off this is what I get
    UNITYSSRBUG.png

    Could Anyone let me know why is this happening and if theres any solution for it

    Thanks a ton ;)
     
  2. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,879
    There's a reason 2018 is a beta, please try this post in the Beta forum located here...
    https://forum.unity.com/forums/2018-1-beta.143/

    Sorry if that comes out mean, don't mean too. Only saying you'll get more proper attention to your post there.
     
  3. deltamish

    deltamish

    Joined:
    Nov 1, 2012
    Posts:
    58

    Hey, No Problem. I should probably edit the question. But it seems asthough we have the same bug in 2017 as well.

    Do you mind checking it out in your version so I can move the thread elsewhere if its only in 2018

    Thanks