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bug: timeline clip won't let me key the last leyframe

Discussion in 'Timeline' started by laurentlavigne, Jan 24, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    The reason is for a clip that goes from 0 to 1, the clip is only evaluated between 0 and 1 - e, where e is a very small value. The endTime is exclusive.

    There is an open bug that the recording rectangle isn't properly recognizing this.

    The reason for this behaviour is so only one of adjacent clips will evaluate, and this gives priority to the second clip. You need to extend the clip a frame to actually set that keyframe and see it evaluate.
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    I knew there was a good reason for this, glad this bug is being worked on.