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Bug TileMap Editor Unity

Discussion in '2D' started by th3hatb0y, Apr 14, 2020.

  1. th3hatb0y

    th3hatb0y

    Joined:
    Feb 18, 2020
    Posts:
    4
    Regards.
    I am having problems with the Tiles when adding them they suddenly get out of place and do not let me paint. I attach an image with the problem.
    The version I am using is Unity 2019.3.5
    Do I have to enable something?
    Thank you very much in advance

    upload_2020-4-14_21-15-16.png
     
  2. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    1,068
    Could you file a bug report using the Unity Bug Reporter and post the case number here? That would help a lot to find out what is wrong with your issue!
     
  3. th3hatb0y

    th3hatb0y

    Joined:
    Feb 18, 2020
    Posts:
    4
  4. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    1,068
    The art for your Wall Tiles seem to be of different sizes. You could try the following:
    • In the Sprite Editor, slice your Sprites using the "Grid by Cell Size" Type with a pixel size of 64x64 and an offset of 20, 0, or
    • Select your Palette asset in the Project window, expand it and select Palette Settings asset. Set the Cell Sizing to Manual, save your project and reopen your Tile Palette window.
     
  5. th3hatb0y

    th3hatb0y

    Joined:
    Feb 18, 2020
    Posts:
    4
    Works! Thank you very much! And I thinking it was a Unity bug hahahaha.