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Bug Synchronizing Animator Triggers

Discussion in 'Multiplayer' started by DRRosen3, Jan 28, 2016.

  1. DRRosen3

    DRRosen3

    Joined:
    Jan 30, 2014
    Posts:
    683
    Is this issue ever going to be acknowledged, let alone addressed? The NetworkAnimator does not synchronize trigger parameters. ...and if you try to use NetworkAnimator.SetTrigger it executes the trigger on the local client twice because the local client also receives the message.
     
  2. DRRosen3

    DRRosen3

    Joined:
    Jan 30, 2014
    Posts:
    683
  3. DRRosen3

    DRRosen3

    Joined:
    Jan 30, 2014
    Posts:
    683