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Bug reporting is very time consuming (in China)

Discussion in 'Editor Workflows' started by bitinn, Jul 22, 2018.

  1. bitinn

    bitinn

    Joined:
    Aug 20, 2016
    Posts:
    961
    Hi Unity team,

    Bug reporting is critical to issue discovery and yet uploading a simple bug report took so much time it almost feel like I have to dedicate half of my day to report a few lightweight rendering pipeline issues.

    My repo scene is as simple as you can expect: one cube, one material, and one scene. And yet it took 30 minutes to upload my bug report on a connection with 20 Mbps uplink.

    I have and will continue to create bug report: but I really wish fogbugz integration allow me to upload the bug report zip file myself via a browser. So I can use whatever VPN/proxy I need.

    Basically, the bug reporting process might be fine for many people, but it's terrible for people like me, and it actively detract me from submitting issues.

    (This seem like the right forum for this suggestion, if not, I apologize in advance)

    Thx
     
    Peter77 likes this.
  2. M_R

    M_R

    Joined:
    Apr 15, 2015
    Posts:
    559
    you can upload the project separately and attach a link in the bug description.