Hey tin-arians, I'm struggling a bit to get my sprites to render looking good. Here's an example of some sprites... If I use low-res sprites (on the left), it ends up blurry, but if I use higher res (on the right) it ends up chunky. Tiny is set to use "source" images and I fiddled around with all the sprite importing settings (Full rect vs not, making sure compression quality was high, etc), but I can't make things not ugly. Any advice on where to look to sort this?