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[BUG]Project Tiny0.14.2 import error, 0.14.1 is fine

Discussion in 'Project Tiny' started by luhairong_unity, Mar 9, 2019.

  1. luhairong_unity

    luhairong_unity

    Joined:
    Jun 14, 2018
    Posts:
    1
    Exception: Failed to update dependencies:
    TINY SHELL> E:\_JianguoCG\_Demo\New Unity Project (5)\Tiny\Dist
    SET PATH=C:\Program Files\Unity\Hub\Editor\2018.3.5f1\Editor\Data\MonoBleedingEdge\bin;%PATH%
    bee.exe
    [32m[ 0s] [0mBuild frontend of artifacts/buildprogram/tundra_buildprogram.dag ran (no suitable previous build dag file)
    [32m[1/8 0s] [0mWriteResponseFile artifacts/rsp/2201356903816615512.rsp
    [32m[2/8 0s] [0mCSProject build.gen.csproj
    [32m[3/8 0s] [0mVisualStudioSolution build.gen.sln
    [31m[4/8 0s] Download and un[31m*** Tundra build failed to setup error (0.50 seconds), 0 items updated[0mine
    [0mE:\_JianguoCG\_Demo\New Unity Project (5)\Tiny\Dist\bee.exe steve internal-unpack public 7za-win-x64/16.04-1.1.4_0d1e6ad367de3bb0c1a396856903c63e080a1e8fee52897cb5f5dee063832831.zip "artifacts/Stevedore/7za-win-x64"
    [33m##### ExitCode
    [0m1
    [33m##### Output
    [0m'E:\_JianguoCG\_Demo\New' �����ڲ����ⲿ���Ҳ���ǿ����еij���
    �����������
    [E] DAG generator driver failed: bee.exe build --beemode=ToCreateBuildGraph --root-artifacts-path=artifacts --bee-driver-buildprogramroot=.
    Unity.Tiny.TinyRuntimeInstaller.UpdateToolchain (System.Boolean force) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:430)
    Unity.Tiny.TinyRuntimeInstaller.Install (System.Boolean force, System.Boolean silent) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:439)
    Unity.Tiny.TinyRuntimeInstaller.LazyInstall () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:40)
    Unity.Tiny.TinyRuntimeInstaller..cctor () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:21)
    Rethrow as TypeInitializationException: The type initializer for 'Unity.Tiny.TinyRuntimeInstaller' threw an exception.
    Unity.Tiny.TinyShell.RunToolNoWait (System.String name, System.String[] args, System.Diagnostics.DataReceivedEventHandler outputReceived, System.Diagnostics.DataReceivedEventHandler errorReceived) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Utility/TinyShell.cs:77)
    Unity.Tiny.BasicServer.SetupProcess () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:165)
    Unity.Tiny.BasicServer.Listen (System.Int32 port) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:221)
    Unity.Tiny.WebSocketServer+<>c.<Initialize>b__40_0 (Unity.Tiny.TinyProject project, Unity.Tiny.TinyContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/WebSocketServer.cs:128)
    Unity.Tiny.TinyEditorApplication.LoadContext (Unity.Tiny.TinyEditorContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:949)
    Unity.Tiny.TinyEditorApplication.NewProject (System.String path) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:440)
    Unity.Tiny.FileMenuItems+<>c.<CreateNewProject>b__14_0 () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/TinyAssetsMenuItems/FileMenuItems.cs:58)
    Unity.Tiny.FileMenuItems.CreateNew[TPersistentObject] (System.Func`1[TResult] creator) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/TinyAssetsMenuItems/FileMenuItems.cs:129)
    Unity.Tiny.FileMenuItems.CreateNewProject () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/TinyAssetsMenuItems/FileMenuItems.cs:58)
     
  2. sniffle63

    sniffle63

    Joined:
    Aug 31, 2013
    Posts:
    353
    Also got this error when updating an already made project of unity tiny to the new version 14.2


    Code (CSharp):
    1. Exception: Failed to update dependencies:
    2. TINY SHELL> C:\Unity Projects\Tiny Snake\Tiny\Dist
    3. SET PATH=C:\Program Files\Unity\Hub\Editor\2018.3.0f2\Editor\Data\MonoBleedingEdge\bin;%PATH%
    4. bee.exe
    5. [32m[     0s] [0mBuild frontend of artifacts/buildprogram/tundra_buildprogram.dag ran (no suitable previous build dag file)
    6. [32m[1/8  0s] [0mCSProject build.gen.csproj
    7. [32m[2/8  0s] [0mVisualStudioSolution build.gen.sln
    8. [32m[3/8  0s] [0mWriteResponseFile artifacts/rsp/2201356903816615512.rsp
    9. [31m[4/8  0s] Download and unpack artifacts/Stevedore/7za-win-x64/.StevedoreVersion
    10. [0m[33m##### CommandLine
    11. [0mC:\Unity Projects\Tiny Snake\Tiny\Dist\bee.exe steve internal-unpack public 7za-win-x64/16.04-1.1.4_0d1e6ad367de3bb0c1a396856903c63e080a1e8fee52897cb5f5dee063832831.zip "artifacts/Stevedore/7za-win-x64"
    12. [33m##### ExitCode
    13. [0m1
    14. [33m##### Output
    15. [0m'C:\Unity' is not recognized as an internal or external command,
    16.  
    17. operable program or batch file.
    18. [31m*** Tundra build failed to setup error (0.52 seconds), 0 items updated[0m
    19. [E] DAG generator driver failed: bee.exe build --beemode=ToCreateBuildGraph --root-artifacts-path=artifacts --bee-driver-buildprogramroot=.
    20.  
    21.  
    22.  
    23. Unity.Tiny.TinyRuntimeInstaller.UpdateToolchain (System.Boolean force) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:430)
    24. Unity.Tiny.TinyRuntimeInstaller.Install (System.Boolean force, System.Boolean silent) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:439)
    25. Unity.Tiny.TinyRuntimeInstaller.LazyInstall () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:40)
    26. Unity.Tiny.TinyRuntimeInstaller..cctor () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:21)
    27. Rethrow as TypeInitializationException: The type initializer for 'Unity.Tiny.TinyRuntimeInstaller' threw an exception.
    28. Unity.Tiny.TinyShell.RunToolNoWait (System.String name, System.String[] args, System.Diagnostics.DataReceivedEventHandler outputReceived, System.Diagnostics.DataReceivedEventHandler errorReceived) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Utility/TinyShell.cs:77)
    29. Unity.Tiny.BasicServer.SetupProcess () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:165)
    30. Unity.Tiny.BasicServer.Listen (System.Int32 port) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:221)
    31. Unity.Tiny.WebSocketServer+<>c.<Initialize>b__40_0 (Unity.Tiny.TinyProject project, Unity.Tiny.TinyContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/WebSocketServer.cs:128)
    32. Unity.Tiny.TinyEditorApplication.LoadContext (Unity.Tiny.TinyEditorContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:949)
    33. Unity.Tiny.TinyEditorApplication.LoadProject (System.String projectFile, Unity.Tiny.TinyContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:561)
    34. Unity.Tiny.TinyEditorApplication.LoadPersistenceId (System.String persistenceId, Unity.Tiny.TinyContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:623)
    35. Unity.Tiny.TinyEditorApplication.LoadTemp (Unity.Tiny.ContextUsage usage) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:853)
    36. Unity.Tiny.TinyEditorApplication+<>c.<Update>b__32_0 () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:141)
    37. UnityEditor.EditorApplication.Internal_CallDelayFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:209)
    38.  
    The update failed, but it still updated to 14.2 in the package manager,

    Then when running the game it gave errors on, after the failed but not failed update, it gives this error


    Code (CSharp):
    1.  
    2. Build step 'Compiling Scripts' failed with exception: System.TypeInitializationException: The type initializer for 'Unity.Tiny.TinyRuntimeInstaller' threw an exception. ---> System.Exception: Failed to update dependencies:
    3. TINY SHELL> C:\Unity Projects\Tiny Snake\Tiny\Dist
    4. SET PATH=C:\Program Files\Unity\Hub\Editor\2018.3.0f2\Editor\Data\MonoBleedingEdge\bin;%PATH%
    5. bee.exe
    6. [32m[     0s] [0mBuild frontend of artifacts/buildprogram/tundra_buildprogram.dag ran (no suitable previous build dag file)
    7. [32m[1/8  0s] [0mCSProject build.gen.csproj
    8. [32m[2/8  0s] [0mVisualStudioSolution build.gen.sln
    9. [32m[3/8  0s] [0mWriteResponseFile artifacts/rsp/2201356903816615512.rsp
    10. [31m[4/8  0s] Download and unpack artifacts/Stevedore/7za-win-x64/.StevedoreVersion
    11. [0m[33m##### CommandLine
    12. [0mC:\Unity Projects\Tiny Snake\Tiny\Dist\bee.exe steve internal-unpack public 7za-win-x64/16.04-1.1.4_0d1e6ad367de3bb0c1a396856903c63e080a1e8fee52897cb5f5dee063832831.zip "artifacts/Stevedore/7za-win-x64"
    13. [33m##### ExitCode
    14. [0m1
    15. [33m##### Output
    16. [0m'C:\Unity' is not recognized as an internal or external command,
    17.  
    18. operable program or batch file.
    19. [31m*** Tundra build failed to setup error (0.52 seconds), 0 items updated[0m
    20. [E] DAG generator driver failed: bee.exe build --beemode=ToCreateBuildGraph --root-artifacts-path=artifacts --bee-driver-buildprogramroot=.
    21.  
    22.  
    23.  
    24.   at Unity.Tiny.TinyRuntimeInstaller.UpdateToolchain (System.Boolean force) [0x0011d] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyRuntimeInstaller.cs:430
    25.   at Unity.Tiny.TinyRuntimeInstaller.Install (System.Boolean force, System.Boolean silent) [0x0001d] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyRuntimeInstaller.cs:439
    26.   at Unity.Tiny.TinyRuntimeInstaller.LazyInstall () [0x0000e] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyRuntimeInstaller.cs:40
    27.   at Unity.Tiny.TinyRuntimeInstaller..cctor () [0x00011] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyRuntimeInstaller.cs:21
    28.    --- End of inner exception stack trace ---
    29.   at Unity.Tiny.TinyBuildUtilities.RegenerateTsConfig (Unity.Tiny.TinyBuildOptions options) [0x0007a] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyBuildUtilities.cs:303
    30.   at Unity.Tiny.TinyScriptingManager.CompileScripts (Unity.Tiny.TinyBuildOptions options) [0x00008] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Context\TinyScriptingManager.cs:55
    31.   at Unity.Tiny.TinyBuildUtilities.CompileScripts (Unity.Tiny.TinyBuildOptions buildOptions) [0x0000f] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyBuildUtilities.cs:415
    32.   at Unity.Tiny.BuildStepCompileScripts.Run (Unity.Tiny.TinyBuildContext context) [0x00000] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyBuildPipeline.cs:350
    33.   at Unity.Tiny.TinyBuildPipeline.RunBuildSteps (Unity.Tiny.TinyEditorUtility+ProgressBarScope progress, Unity.Tiny.TinyBuildContext context) [0x00060] in C:\Unity Projects\Tiny Snake\Library\PackageCache\com.unity.tiny@0.14.2-preview\Editor\Export\TinyBuildPipeline.cs:584
    34. UnityEngine.Debug:LogError(Object)
    35. Unity.Tiny.TinyBuildPipeline:RunBuildSteps(ProgressBarScope, TinyBuildContext) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyBuildPipeline.cs:593)
    36. Unity.Tiny.TinyBuildPipeline:Build(TinyBuildOptions) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyBuildPipeline.cs:533)
    37. Unity.Tiny.TinyBuildPipeline:BuildAndLaunch() (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyBuildPipeline.cs:411)
    38. Unity.Tiny.ExportOnPlay:HandlePlayStateChanged(PlayModeStateChange) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Utility/ExportOnPlay.cs:30)
    39. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    40.  
    41.  
     
    Last edited: Mar 10, 2019
  3. raymondyunity

    raymondyunity

    Unity Technologies

    Joined:
    Apr 30, 2018
    Posts:
    120
    Thanks for the info!

    @sniffle63 your issue is that you have a space in your project directory "Unity Projects" and "Tiny Snake". Remove those spaces and the upgrade should work.

    Oddly enough, tests with spaces in their names are run so we will be looking into that. The fresh 0.14.2-preview install issue is under investigation. Thank you both for the logs.
     
    sniffle63 likes this.
  4. raymondyunity

    raymondyunity

    Unity Technologies

    Joined:
    Apr 30, 2018
    Posts:
    120
    Please refrain from using 0.14.2-preview please (unless it is already working). There was an issue with the release.

    Sorry for the inconvenience this has caused.

    The only change in 0.14.2-preview was to fix the bug where Unity 2019.1 would not exit properly.
     
  5. AllanSamurai

    AllanSamurai

    Joined:
    Jan 29, 2015
    Posts:
    5
    In my case fresh project with 0.14.2 i got failed to download error (2 files):

    1- http://stevedore.hq.unity3d.com/r/t...0e60403ed2f7973b947832c2b4b29438df1a671f50.7z

    2- http://stevedore.hq.unity3d.com/r/t...f42cd7b84b69c130101fd15f45e967354ad533d8b0.7z

    log:
    Code (CSharp):
    1. Exception: Failed to update dependencies:
    2. TINY SHELL> D:\Projects\asupertiny\Tiny\Dist
    3. SET PATH=D:\Unity\2018.3.8f1\Editor\Data\MonoBleedingEdge\bin;%PATH%
    4. bee.exe
    5. [33m[BUSY 6s] [0mDownload and unpack artifacts/Stevedore/tiny-samples/.StevedoreVersion
    6. [33m[BUSY 6s] [0mDownload and unpack artifacts/Stevedore/tiny-dist/.StevedoreVersion
    7. [33m[BUSY 7s] [0mDownload and unpack artifacts/Stevedore/tiny-samples/.StevedoreVersion
    8. [33m[BUSY 8s] [0mDownload and unpack artifacts/Stevedore/tiny-dist/.StevedoreVersion
    9. [33m[BUSY 9s] [0mDownload and unpack artifacts/Stevedore/tiny-samples/.StevedoreVersion
    10. [33m[BUSY 10s] [0mDownload and unpack artifacts/Stevedore/tiny-dist/.StevedoreVersion
    11. [33m[BUSY 11s] [0mDownload and unpack artifacts/Stevedore/tiny-samples/.StevedoreVersion
    12. [31m[2/4 11s] Download and unpack artifacts/Stevedore/tiny-samples/.StevedoreVersion
    13. [0m[33m##### CommandLine
    14. [0mD:\Projects\asupertiny\Tiny\Dist\bee.exe steve internal-unpack testing tiny-samples/24b467d6656b00060f60cba04aa94438e2416ee1_0aa6216384de2bba66969d0e60403ed2f7973b947832c2b4b29438df1a671f50.7z "artifacts/Stevedore/tiny-samples"
    15. [33m##### Custom Environment Variables
    16. [0mBEE_INTERNAL_STEVEDORE_7ZA=D:\Projects\asupertiny\Tiny\Dist\artifacts\Stevedore\7za-win-x64\7za.exe
    17. [33m##### ExitCode
    18. [0m1
    19. [33m##### Output
    20. [0mstevedore: Failed to download (timeout: 10000 ms): http://stevedore.hq.unity3d.com/r/testing/tiny-samples/24b467d6656b00060f60cba04aa94438e2416ee1_0aa6216384de2bba66969d0e60403ed2f7973b947832c2b4b29438df1a671f50.7z
    21. [31m[3/4 11s] Download and unpack artifacts/Stevedore/tiny-dist/.StevedoreVersion
    22. [0m[33m##### CommandLine
    23. [0mD:\Projects\asupertiny\Tiny\Dist\bee.exe steve internal-unpack testing tiny-dist/24b467d6656b00060f60cba04aa94438e2416ee1_fb80481159e1b247fa9990f42cd7b84b69c130101fd15f45e967354ad533d8b0.7z "artifacts/Stevedore/tiny-dist"
    24. [33m##### Custom Environment Variables
    25. [0mBEE_INTERNAL_STEVEDORE_7ZA=D:\Projects\asupertiny\Tiny\Dist\artifacts\Stevedore\7za-win-x64\7za.exe
    26. [33m##### ExitCode
    27. [0m1
    28. [33m##### Output
    29. [0mstevedore: Failed to download (timeout: 10000 ms): http://stevedore.hq.unity3d.com/r/testing/tiny-dist/24b467d6656b00060f60cba04aa94438e2416ee1_fb80481159e1b247fa9990f42cd7b84b69c130101fd15f45e967354ad533d8b0.7z
    30. [31m*** Bee build failed (11.91 seconds), 2 items updated[0m
    31.  
    32.  
    33. Unity.Tiny.TinyRuntimeInstaller.UpdateToolchain (System.Boolean force) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:430)
    34. Unity.Tiny.TinyRuntimeInstaller.Install (System.Boolean force, System.Boolean silent) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:439)
    35. Unity.Tiny.TinyRuntimeInstaller.LazyInstall () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:40)
    36. Unity.Tiny.TinyRuntimeInstaller..cctor () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Export/TinyRuntimeInstaller.cs:21)
    37. Rethrow as TypeInitializationException: The type initializer for 'Unity.Tiny.TinyRuntimeInstaller' threw an exception.
    38. Unity.Tiny.TinyShell.RunToolNoWait (System.String name, System.String[] args, System.Diagnostics.DataReceivedEventHandler outputReceived, System.Diagnostics.DataReceivedEventHandler errorReceived) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Utility/TinyShell.cs:77)
    39. Unity.Tiny.BasicServer.SetupProcess () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:165)
    40. Unity.Tiny.BasicServer.Listen (System.Int32 port) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/BasicServer.cs:221)
    41. Unity.Tiny.WebSocketServer+<>c.<Initialize>b__40_0 (Unity.Tiny.TinyProject project, Unity.Tiny.TinyContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/LiveLink/WebSocketServer.cs:128)
    42. Unity.Tiny.TinyEditorApplication.LoadContext (Unity.Tiny.TinyEditorContext context) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:949)
    43. Unity.Tiny.TinyEditorApplication.LoadTemp (Unity.Tiny.ContextUsage usage) (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:882)
    44. Unity.Tiny.TinyEditorApplication+<>c.<Update>b__32_0 () (at Library/PackageCache/com.unity.tiny@0.14.2-preview/Editor/Windows/TinyEditorApplication.cs:141)
    45. UnityEditor.EditorApplication.Internal_CallDelayFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:209)
    46.