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Bug Bug on Animation Event disconnects Unity from Visual Studio

Discussion in 'Animation' started by glatteinfo, Oct 18, 2021.

  1. glatteinfo


    Nov 17, 2019

    Unity: v.2020.3.18f1 Personal
    Visual Studio Community 2019: v.16.11.5.
    .NET Framework: v.4.8.04084

    I came across a bug today where Visual Studio disconnects from Unity when working with an event in an animation.

    I added an animation and created an event within the animation (it was a read only animation if that is of any help). I left everything else untouched and did not hit save in the properties after adding the event. After I hit play in unity, Visual Studio auto-disconnected from Unity on loading any script (it first connected and then disconnected once loaded completely).

    Restarting VS/Unity and reboot did not help. After trying several other things, I deleted the animation and its seemingly broken event and reconnected visual studio under settings and now things work again.

    Not sure if that helps, but i felt reporting it might be better than not.
    Last edited: Oct 18, 2021