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[BUG] Inspector of EntityManager getting error if the entity has MonoBehavior

Discussion in 'Entity Component System' started by isbdnt, Nov 10, 2018.

  1. isbdnt

    isbdnt

    Joined:
    May 16, 2017
    Posts:
    35
    Entities version:0.0.12-preview.19

    upload_2018-11-10_23-50-26.png upload_2018-11-10_23-50-37.png
    upload_2018-11-10_23-51-4.png upload_2018-11-10_23-56-16.png
     
  2. Daniel_Brauer

    Daniel_Brauer

    Unity Technologies

    Joined:
    Aug 11, 2006
    Posts:
    3,355
    Can you please file a bug with reproduction steps and a stack trace in text format?
     
  3. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,761
    My entity manager just causes unity to infinitely loop until I force close it if I click on a chunk that has a ComponentObject in it. The editor log is also completely empty.
     
  4. Daniel_Brauer

    Daniel_Brauer

    Unity Technologies

    Joined:
    Aug 11, 2006
    Posts:
    3,355
    Please submit your project along with a bug report so we can take a look at what might be causing the issue.
     
  5. isbdnt

    isbdnt

    Joined:
    May 16, 2017
    Posts:
    35
    Unity version:2018.2.15f1
    Entities version:0.0.12-preview.20


    EntityManagerInspectorBUG.7z is the project to reproduce it, open Entity Debugger and select Entity 0 in the right panel of EntityManager.
     

    Attached Files:

    Last edited: Nov 15, 2018