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[BUG] FSBTool.Exe Has Stopped Working.. [BUG]

Discussion in 'Editor & General Support' started by Damien113, Jun 22, 2015.

  1. Damien113

    Damien113

    Joined:
    Jul 14, 2012
    Posts:
    1
    When ever i try to import the Character Controller , it gets to the audio files and that error keeps poping up. There will be a picture of what im talking about below. I havent tested it with anything else, but this has been happening fora few days now. Its a fresh install so i have no idea what would cause this.
     
    fbecker likes this.
  2. fbecker

    fbecker

    Joined:
    Mar 16, 2015
    Posts:
    3
    I'm having the same problem since the last update.
     
  3. Alex-Lian

    Alex-Lian

    Guest

  4. Adnimistrator

    Adnimistrator

    Joined:
    Mar 12, 2015
    Posts:
    4
    I had this problem after upgrading unity from 5.2.2f1 to 5.5.0f3.

    findings:
    - some sounds could be imported after changing sound quality (in unity)
    - some sounds could be imported after reexporting them by external program (Audacity)

    my total solution:
    - copy all sounds to external folder (only sounds not .meta files)
    - delete all sounds in unity also .meta files
    - copy sounds back to unity from external folder

    This will break your linkage but it works for me.
     
  5. screenname_taken

    screenname_taken

    Joined:
    Apr 8, 2013
    Posts:
    663
    Same here, some sounds from my project are now not working in 5.5 because of FSBTool64. Perhaps there should be some more time in the beta?
     
  6. SaraCecilia

    SaraCecilia

    Joined:
    Jul 9, 2014
    Posts:
    675
    There is a fix that didn't make it into the release...am checking now if it will make it into p1.
     
  7. screenname_taken

    screenname_taken

    Joined:
    Apr 8, 2013
    Posts:
    663
    I found a work around for it, it seems the sounds that crash it are in OggVorbis. If i set it as PCM or ADPCM then it imports them.
    It's ok for a desktop release, but on a mobile release you want to squeeze as much room as possible.

    (And i just pressed CTRL-S in order to post in a forum. Think i need to take a brake.)
     
  8. SaraCecilia

    SaraCecilia

    Joined:
    Jul 9, 2014
    Posts:
    675
    Haha, awww! Yes, please take a break. But thanks for the additional info, I'll relay it to our audio dev team!
     
  9. SaraCecilia

    SaraCecilia

    Joined:
    Jul 9, 2014
    Posts:
    675
    Just an update that the fix is coming in p2.
     
  10. lester_l

    lester_l

    Joined:
    Jul 29, 2015
    Posts:
    1
    Hello Everyone,

    Is this issue already fixed? Currently I have problem with this one.
     
  11. SaraCecilia

    SaraCecilia

    Joined:
    Jul 9, 2014
    Posts:
    675
    Yes, in p2 we released a fix for FSBTool crashing when importing OGG files with non-standard sample rates. Let me know if this doesn't solve it for you.
     
  12. nikolayku

    nikolayku

    Joined:
    Dec 9, 2015
    Posts:
    2
    Hi. In my case fsbtool is crashed when import .wav files
    I use Windows 10 with unity 5.4.1p4
    So after short digging inside the problem, I found that there is no problem in fsbtool itself, problem in FSBTool\libvorbis.dll file. Sollution for me that help: is use folder (not a program) named FSBTool and located \Editor\Data\Tools\FSBTool\ from previous version of unity (in my case 5.4.0f3).
     
  13. agentargyle

    agentargyle

    Joined:
    Mar 8, 2016
    Posts:
    5
    I am getting this same error on Mac using unity 2018.2.14f1 when importing wav files
     
  14. jubaerjams8548

    jubaerjams8548

    Joined:
    Jun 8, 2020
    Posts:
    33
    i have got a solution
    import your music in Audacity and export it as a MP3
    then copy the FBSTool of 2019.3.15 to your current unity version and now import hat MP3 music in your unity. it worked for me in win 10...

    also i have make Windows Media Player OOB Package as default
    and installed the Windows Media feature Pack from microsoft . thats all.
    hope it will work.and also disabled antivirus.
     
    Last edited: Jun 9, 2020