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[Bug] Folders named Assets create .meta files that can't be ignored using .collabignore

Discussion in 'Unity Collaborate' started by jorgeolothar, Sep 5, 2019.

  1. jorgeolothar

    jorgeolothar

    Joined:
    Mar 27, 2016
    Posts:
    7
    I'm trying to exclude downloaded assets from publishing to collaborate. One of them is Oculus Integration.

    So I put all my downloaded assets in Assets/Packages/ and then add in .collabignore
    /Assets/Packages/

    This works well, but these files are not able to be ignored:
    Assets\Packages\Oculus\Avatar\Samples\SocialStarter\Assets.meta
    Assets\Packages\Oculus\LipSync\Assets.meta

    I even put them explicitly in the .collabignore but they remain tracked.

    I think it's the collab exclude rule below might need to be revised:
    • The Assets folder (although you can exclude specific files or folders within the Assets folder.)
     
  2. christophera_unity

    christophera_unity

    Unity Technologies

    Joined:
    Aug 16, 2018
    Posts:
    4
    Hey @jorgeolothar,
    I'm looking into collabignore issues for v2 this week. We've noticed a few reports from users with similar issues to you. What version of Collab are you using?
     
  3. KospY

    KospY

    Joined:
    May 12, 2014
    Posts:
    81
    I'm using 2019.1.14 and I got the same bug.
    Every Assets.meta can't be ignored, not matter what I put in .collabignore.
     
  4. ryanc-unity

    ryanc-unity

    Unity Technologies

    Joined:
    Mar 23, 2016
    Posts:
    1,276
    Hi @KospY, sorry to hear that you're running into this same bug. In the Package Manager, can you tell us which version of Collab you're using as well?
     
  5. jorgeolothar

    jorgeolothar

    Joined:
    Mar 27, 2016
    Posts:
    7
    Using Collab 1.2.16
     
  6. christophera_unity

    christophera_unity

    Unity Technologies

    Joined:
    Aug 16, 2018
    Posts:
    4
    We've not encountered this issue with v1.2 before. I'll add a ticket for it and we'll try find time to look into it once we finished our work for 2020.1.