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Bug - Doesn't remember that UVs were set to Manual mode

Discussion in 'World Building' started by Tenebrous, Dec 1, 2018.

  1. Tenebrous

    Tenebrous

    Volunteer Moderator

    Joined:
    Jul 25, 2011
    Posts:
    102
    Editing UVs in manual mode works perfectly, but if you reload a scene that has them set to manual, they are back to auto. Any adjustments to the model then cause the UVs to be regenerated and your manual adjustments are lost.

    This also applies when you make a prefab, the UVs are instantly recalculated and the manual settings are lost.
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! I've checked and repro'd this, sorry for the trouble, will get it fixed and into the 4.0 release for sure! Thanks for the headsup! :)
     
  3. Tenebrous

    Tenebrous

    Volunteer Moderator

    Joined:
    Jul 25, 2011
    Posts:
    102
    Just seen it's fixed in preview 34, excellent job, thanks!
     
    gabrielw_unity likes this.