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[BUG?] Default world not created in play mode

Discussion in 'Entity Component System' started by JesOb, Apr 16, 2019.

  1. JesOb

    JesOb

    Joined:
    Sep 3, 2012
    Posts:
    1,109
    I have update from Unity 2018. There I have used UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP
    in 2019 it not work because adding custom world and adding systems into it just ignored by new system.

    I decided to remove UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP define and use ICustomBootstrap interface.

    But after removing define I just have now world and no any systems.

    How to create default working world in ECS now?