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BUG : Can't undo paint texture on terrain

Discussion in 'World Building' started by gladddos, Feb 8, 2019.

  1. gladddos

    gladddos

    Joined:
    Feb 6, 2014
    Posts:
    167
    Hey, I can't undo the painting on my terrain.

    Using Unity 2018.3.4f1

    I'm using a custom shader made with amplify, I have 12 layers and a 2048 control and base texture resolution (same for heightmap)

    I'm having this error when I paint :
    "Failed to create Object Undo, because the action is too large. Clearing undo buffer
    UnityEngine.GUIUtility : ProcessEvent(Int32, IntPtr)
    "

    Thanks in advance for any help,

    Jonathan.
     
    Last edited: Feb 8, 2019
  2. gladddos

    gladddos

    Joined:
    Feb 6, 2014
    Posts:
    167
    Would be nice to have some feedback on this, thanks.
     
  3. GrapePaste

    GrapePaste

    Joined:
    May 23, 2020
    Posts:
    17
    It would be nice
     
  4. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    3,819
    Can you be specific? I used the Paint Texture Undo in my Path Paint Tool with multiple stacks of tools and didn't encounter a problem.
     
  5. GrapePaste

    GrapePaste

    Joined:
    May 23, 2020
    Posts:
    17
    Same thing as OP said. I have over 9 paint layers and the same error shows up, not allowing me to undo anything.
     
    Rowlan likes this.
  6. jonathanbrodsky

    jonathanbrodsky

    Unity Technologies

    Joined:
    Jul 15, 2020
    Posts:
    9
    Could you file a bug through the bug reporter? It would be great to get this fixed up.
     
    GrapePaste likes this.