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[Bug?] Build Target 'Windows' selects x86

Discussion in 'Unity Hub' started by lankhorst, May 28, 2018.

  1. lankhorst

    lankhorst

    Joined:
    May 15, 2018
    Posts:
    1
    This could be read as either a feature request or a bug in itself.

    The Windows build target within the Hub will select x86 as the target architecture. Most of my projects are in x86-64 architecture, and switching from another platform to Windows using the Hub will yield unexpected results (doing the same in Unity will switch to 64-bit as previously configured).
     
  2. cassandraL

    cassandraL

    Unity Technologies

    Joined:
    Dec 7, 2017
    Posts:
    111
    Hi,
    we will look into this.
     
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