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[Bug] AudioClipInspector.get_playing ()

Discussion in 'Editor & General Support' started by derf, Jun 17, 2019.

  1. derf

    derf

    Joined:
    Aug 14, 2011
    Posts:
    347
    Just notice now that when I play an audio file in the unity inspector and everything is fine.

    Click on a audio file and it loads up in the inspector. You click the Play button and the audio file plays. You try to stop the audio file by clicking the play button a second time and the whole bottom part of the inspector vanishes and the console starts logging the following unity editor inspector errors. The first one once the next two repeating for as long as the audio file is selected. It only stops if I select a different audio file.

    NullReferenceException
    UnityEditor.AudioClipInspector.get_playing () (at <04e4be4d2ce0465ea3c9adb7bbbf8ee1>:0)
    UnityEditor.AudioClipInspector.OnPreviewGUI (UnityEngine.Rect r, UnityEngine.GUIStyle background) (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioClipInspector.cs:308)
    UnityEditor.Editor.OnPreviewGUI (UnityEngine.Rect r, UnityEngine.GUIStyle background) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:952)
    UnityEditor.Editor.OnInteractivePreviewGUI (UnityEngine.Rect r, UnityEngine.GUIStyle background) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:958)
    UnityEditor.ObjectPreview.DrawPreview (UnityEditor.IPreviewable defaultPreview, UnityEngine.Rect previewArea, UnityEngine.Object[] targets) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:224)
    UnityEditor.Editor.DrawPreview (UnityEngine.Rect previewArea) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:975)
    UnityEditor.InspectorWindow.DrawPreviewAndLabels () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1107)
    UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:295)
    UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481)
    UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:464)
    UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:444)
    UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/Events/MouseCaptureDispatchingStrategy.cs:93)
    UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280)
    UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156)
    UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:189)
    UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255)
    UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
    UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)


    NullReferenceException
    UnityEditor.AudioClipInspector.get_playing () (at <04e4be4d2ce0465ea3c9adb7bbbf8ee1>:0)
    UnityEditor.AudioClipInspector.OnPreviewSettings () (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioClipInspector.cs:135)
    UnityEditor.Editor.OnPreviewSettings () (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:964)
    UnityEditor.InspectorWindow.DrawPreviewAndLabels () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1052)
    UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:278)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)


    NullReferenceException
    UnityEditor.AudioClipInspector.get_playing () (at <04e4be4d2ce0465ea3c9adb7bbbf8ee1>:0)
    UnityEditor.AudioClipInspector.OnPreviewSettings () (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioClipInspector.cs:135)
    UnityEditor.Editor.OnPreviewSettings () (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:964)
    UnityEditor.InspectorWindow.DrawPreviewAndLabels () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1052)
    UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:295)
    UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481)
    UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent () (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:455)
    UnityEngine.UIElements.UIR.ImmediateRenderer.Draw (UnityEngine.UIElements.UIR.DrawChainState dcs) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderers.cs:447)
    UnityEngine.UIElements.UIR.UIRenderDevice.ContinueChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.UIElements.UIR.DrawChainState dcs, System.Boolean outerChainsWithMeshRenderer) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:865)
    UnityEngine.UIElements.UIR.UIRenderDevice.DrawChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection, UnityEngine.Texture atlas) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:848)
    UnityEngine.UIElements.UIRRepaintUpdater.DrawChain (UnityEngine.Rect topRect, UnityEngine.Matrix4x4 projection) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:218)
    UnityEngine.UIElements.UIRRepaintUpdater.Update () (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:190)
    UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () (at C:/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
    UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:589)
    UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:240)
    UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
    UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
     
    Lapraniteon likes this.
  2. Lapraniteon

    Lapraniteon

    Joined:
    May 19, 2018
    Posts:
    3
    Yup. Same here. Unity 2019.1.7f1 Personal. Really annoying.
     
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