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Bug Broken Textures when using URP in WebGL Build (Chromium only)

Discussion in 'Universal Render Pipeline' started by alex1998ander, May 5, 2024.

  1. alex1998ander

    alex1998ander

    Joined:
    Aug 25, 2021
    Posts:
    1
    Hello everyone,

    I'm having a strange issue when playing our game in a WebGL build. When playing on a Chromium based Browser (tested on Google Chrome and Edge), all textures turn into clown vomit:
    upload_2024-5-5_9-37-37.png

    However, playing the game on Firefox works fine:
    upload_2024-5-5_9-38-1.png

    The above images were on builds made with Brotli compression format. I also tried using Gzip and while there is no clown vomit, all lighting is completely gone. Maybe it has something to do with URP lighting?

    Unity Version: 2021.3.24f1

    Publishing Settings:
    upload_2024-5-5_9-46-10.png

    Graphics Settings:
    upload_2024-5-5_9-45-59.png

    Quality Settings:
    upload_2024-5-5_9-46-35.png
     
    Last edited: May 5, 2024