I had my animation.play(); setup on button press haven't changed the script attempted to update the model now my animation doesn't rotate anymore it's a simple 8 frame looping blender animation while the button is pressed had it running in legacy mode.. Have tried a lot of stuff no matter what I can only get it to loop continuously but not just rotate when button is pressed. Have tried lots of things in Unity to get it working. I broke it when I realized I was using a model with older UVs so I updated it with the new one and it broke the animation. Spent around 8 hours working on it split up into like 4 tires. Animation Size 1 element 0: Animation Play Automatically unchecked and checked Animation Type Legacy tried store in; all 4 settings although this could still be the problem The animation is on a cylinder which is inside of the model imported. 2 models 1 object both of them are Inside of the player object.