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Broke my animation.play();

Discussion in 'Animation' started by Valvados, Jul 28, 2014.

  1. Valvados

    Valvados

    Joined:
    Jan 27, 2013
    Posts:
    63
    I had my animation.play(); setup on button press haven't changed the script attempted to update the model now my animation doesn't rotate anymore it's a simple 8 frame looping blender animation while the button is pressed had it running in legacy mode.. Have tried a lot of stuff no matter what I can only get it to loop continuously but not just rotate when button is pressed.

    Have tried lots of things in Unity to get it working.

    I broke it when I realized I was using a model with older UVs so I updated it with the new one and it broke the animation.

    Spent around 8 hours working on it split up into like 4 tires.

    Animation Size 1 element 0: Animation
    Play Automatically unchecked and checked
    Animation Type Legacy

    tried store in; all 4 settings although this could still be the problem

    The animation is on a cylinder which is inside of the model imported. 2 models 1 object both of them are Inside of the player object.