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Brigade/near-real-time raytracing

Discussion in 'General Graphics' started by andyz, Jun 19, 2019.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,269
    I have done some non-games work with Unity and for any kind of arch-viz/real-world-design stuff you often need to get ray-traced quality renders from runtime tools (or scene export from runtime to raytracer) which has not been possible yet.

    Are there plans to support Otoy's Brigade or orbx file export or any other solution to get ray-traced images from [non-editor] Unity-developed software/apps?
     
  2. OTOY

    OTOY

    Official Otoy Account

    Joined:
    Apr 2, 2017
    Posts:
    31
    Yes - Octane 2019 will support RTX hardware, and we will be introducing a real time "brigade" mode kernel that is designed for real time playback in game mode
     
    andyz and richardkettlewell like this.
  3. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,269
    Any update on Brigade & Unity integration?