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Branching Funnel

Discussion in 'Unity Analytics' started by Beru, May 5, 2019.

  1. Beru

    Beru

    Joined:
    Dec 9, 2013
    Posts:
    15
    Hi, is it possible to have a funnel with the following scenario using Unity Analytics?

    The player reaches a point where he has two ways to progress: path A and path B. At the end, both paths link to path C. I'd like to see how many people choose path A or B.

    So my custom events would be something like:
    1. Progress_Path_A
    2. Progress_Path_B
    3. Progress_Path_C

    Is it possible to display a funnel like that? (In my tests I get the events prior to the branching point, but nothing about path A, B or C, because the way it looks in the graph of the funnel, you have to complete A->B->C)

    Thanks!
     
    Last edited: May 5, 2019
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Sorry no, funnels are always sequential in nature.
     
  3. Beru

    Beru

    Joined:
    Dec 9, 2013
    Posts:
    15
    Thanks, it's like I thought then.