Hi, I am pretty new to Unity but would like to create a choose your own adventure story (yes like Bandersnatch), with a small number of different story paths but all ultimately ending at the same point. It would be planned out in Twine and then executed in Unity (unless there is a simpler option). There would only need to be a two-choice question, which would then branch out into maybe 4 or 5 separate paths. Some of these choices only need to appear to influence the video (in order to keep things simple). Also, all the clips in the various branches would be uniform in length. When the user is prompted to answer the question, they would be given 10 seconds to answer (whilst the video is in a kind of idle state). When answered before the 10 seconds are up, the video would then need to play to the end of its idling state, and then execute the next pathway. I have found some useful youtube tutorials (like this one) but need something a bit more comprehensive of how a branching Twine style story would work. Any help on this would be great!