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Discussion in 'World Building' started by Protozoaire, Aug 7, 2018.
Unity 2018.2.1f1 (64-bit) with Probuilder v.3.0.9
Current workaround: Export as OBJ, import it, make it a prefab, box collider now is working as expected.
This is a bug, but can be worked around by enabling debugging mode in the Inspector, then enabling the manual collider toggle.
That's working, thank you.
For those searching it, it's there: