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Borderless Standalone Window (Resizable + Movable)

Discussion in 'Assets and Asset Store' started by NightmarexGR, Feb 15, 2015.

  1. Slaymantis

    Slaymantis

    Joined:
    May 12, 2014
    Posts:
    11
    Thanks Just bought the plugin but I get this error

    error CS1703: Multiple assemblies with equivalent identity have been imported: 'Assets\Darkness Blade\Plugins\System.Drawing.dll' and 'C:\Program Files\Unity\Hub\Editor\2020.3.35f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Drawing.dll'. Remove one of the duplicate references.

    If I remove the dll then I get a tonne of other errors like:

    Library\PackageCache\com.unity.package-manager-ui@2.0.8\Editor\AssemblyInfo.cs(7,12): error CS0246: The type or namespace name 'UxmlNamespacePrefixAttribute' could not be found (are you missing a using directive or an assembly reference?)

    Library\PackageCache\com.unity.package-manager-ui@2.0.8\Editor\Sources\Services\Common\Resources.cs(1,32): error CS0234: The type or namespace name 'UIElements' does not exist in the namespace 'UnityEngine.Experimental' (are you missing an assembly reference?)
     
  2. NightmarexGR

    NightmarexGR

    Joined:
    Jun 7, 2012
    Posts:
    217
    Hello Slaymantis, i will check it out tonight when i get back home. You are using unity 2020.3.35f1 right ? Also make sure you read the installation tutorial from the .txt files that get included and test it on a blank project first.
     
  3. NightmarexGR

    NightmarexGR

    Joined:
    Jun 7, 2012
    Posts:
    217
    Hello after testing it myself i found that Unity 2020.3 has a bug where if you change the API Compatability level as instructed in my Installation Guide.txt it throws the errors you mentioned.
    To fix it please do the following :
    Create a new blank project, change the API Compatability level to .NET 4.x, then import my asset, when prompted with the option to import package dependancies click "SKIP", then go to the package manager and uninstall version control from your project dependencies. You should be able to fully use my asset now without any errors or problems.

    Thanks a lot for finding out this bug !
     
  4. ShenKang4181

    ShenKang4181

    Joined:
    Aug 13, 2019
    Posts:
    14
    can i use in 2020.3.47 ?
     
  5. DarknessBlade

    DarknessBlade

    Joined:
    Apr 21, 2014
    Posts:
    9
    Yep it should work perfectly fine, for any questions or support please better use our discord server for faster communication: https://discord.gg/UTApUes8dr
     
  6. AndreasET

    AndreasET

    Joined:
    Dec 20, 2016
    Posts:
    5
    Has this plugin been removed from the AssetStore?
     
  7. NightmarexGR

    NightmarexGR

    Joined:
    Jun 7, 2012
    Posts:
    217