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Book of the Dead - not startet - AR/VR devices are not supported, no renderin will occur?

Discussion in 'Getting Started' started by bob7777, Sep 30, 2018.

  1. bob7777

    bob7777

    Joined:
    Sep 12, 2018
    Posts:
    6
    HI
    Im import, Book of the Dead / and load > Load Asset Liberty .. oky im see all the models in scene..
    +
    Im Import OVRPlayerController - (oculus rift) this work mit my ander projekct fine.
    bat hier by start the GameTest i have problems>>... AR/VR devices are not supported, no renderin will occur?

    pro11norender.jpg

    how can I used Book of the Dead models in VR games? :)))))







    ..
     

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    Last edited: Sep 30, 2018
  2. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    21,190
    Book of the Dead is designed around Unity's HDRP (High Definition Render Pipeline). Currently the HDRP has no support for either AR or VR. Any assets in the demo will have to be modified to either work with the older builtin renderer or with Unity's LWRP (Lightweight Render Pipeline).

    Modifying them will require you to know how to properly use Unity and how to work with any external content creation apps (ie modellers, texture editors, etc). If you don't know any of these you're best off setting them aside until you've learned how to use them.
     
  3. TimeWalk-org

    TimeWalk-org

    Joined:
    Nov 3, 2014
    Posts:
    38
    Any timeline on availability of VR HDRP support?
     
  4. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    21,190