On the features pages it states: "Scripting with Boo is not supported for Android nor for iOS content development." but as of 3.0, all Boo code I've thrown at the iPhone works. Is the features page in need of updating or am I missing something?
That is interesting. Anyone else found this? Thinking of it I did notice the under new features there is a new boo compiler listed.
The problem is that some content will work but there are boo features from what I recall that will not work as it relies on JIT which on mobiles is not available. But boo is not the only language with restriction, UnityScript loses the dynamic typing on the iphone, C# loses reflection but otherwise its right, unlike iphone 1.7, boo at least up to a given point works