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Question Bolt player prefs loading.

Discussion in 'Visual Scripting' started by Toficor, Aug 17, 2020.

  1. Toficor

    Toficor

    Joined:
    May 6, 2015
    Posts:
    33
    Basically in some levels we are using bolt and on start up I find out that mainthread is delayed because of loading savedVariables from Player prefs.

    As I read in bolt there is such thing like SavedVariables and those variables are saved in player prefs. We had one saved variable in project but I removed it. But still I have this comment. Is there any way to change loading method to asynchronous ? Or maybe disable it?
     
    Last edited: Aug 17, 2020