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Question Bolt messes up player physics

Discussion in 'Physics' started by YangTegap, Jul 31, 2020.

  1. YangTegap


    Jul 29, 2020
    I am just learning Unity so for now I'm using the visual coding features of Bolt. When I setup character controls in a flow graph, using a flow machine component per this tutorial, my player falls VERY slow. He moves back and forth like he's supposed to, friction against the ground seems to be correct, but he just falls really, really slowly. It only happens when the flow machine is enabled, I can't figure out what's wrong. It's setup exactly like the flow machine in the tutorial, except using my own character assets.