Are there plans to majorly improve the Scripting API documentation for Bolt? Right now, it's very confusing (despite being an awesome tool), especially with why there are so many classes/interfaces that all sound the same, without XML-C# docs comments or anything to differentiate/explain them: FlowMacro FlowGraph (isn't this just a FlowMacro, since a FlowMacro is a graph? What's the difference?) Flow (How do I get a reference to one of these that's already playing from a FlowMachine component in my scene?) IGraphRoot (what is a graph "root"?) GraphReference (why is this needed?) Graph (why is this different from a GraphReference?) These are just some examples of my confusion. Docs would be seriously appreciated, or even a roadmap of improving them soon. Thanks!
Seconding this, as someone who wants to use Bolt for production and add custom/reflected units and know what else I can do to customize/integrate with Bolt, it's frustrating how much is currently left up to old forum posts and tribal knowledge to piece together.